My, how time flies when you're busy!
Between school and general freelance work i've been running like a madman these past couple of months. Luckily, in all of the lack of time to post anything here, lots of things have become available for me to finally show you. So hopefully i'll have time to get those things up more regularly for you.
First off, back in the fall of last year I started working with mobile gaming company Cygames, creating art for a card game called Rage of Bahamut. Though I think my work only appears in the Japanese version so far. It's a free app, so check it out if you want.
Similar to work I have done in the past for the Legend of the Cryptids game, the idea is that the player starts with a basic version of each character. Then by combining versions of the same card, the character is upgraded to an advanced version. With Bahamut however, the character can upgrade four times. So four illustrations are needed.
My character was a basic skull soldier called Hell Lord Skeleton in-game. As far as i'm concerned if I can get a skull or skeleton in an image, it can't get any better. But it can! They wanted a skeleton leading an army of skeletons! And they are all being controlled by some kind of necromancer. So the idea was to start with a normal version that didn't have too many frills and very basic armor for stage 1. With each additional stage the armor gets more detailed and there's a few more guys in the background. In the final stage, he should be the ultimate skull soldier! Well needless to say, these were a whole lot of fun to do. Here's how they progressed:
All of them are 10"x12" Oil on illustration board.